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Hello, what is the license for this tileset? Could this be used in a commercial project?

Licensor grants to the ASSET-BUYER a non-exclusive, royality free, worldwide license to the Asset to integrate Assets only as incorporated and embedded components of electronic games and interactive media and distribute such electronic game and interactive media. ASSET-BUYER may otherwise not reproduce, distribute, sublicense, rent, lease or lend the Assets. ASSET-BUYER is granted right to integrate asset in any closed source project ASSET-BUYER owns. ASSET-BUYER can make derivate works, but derivate work must be clearly defined as such.

Hi :) ! Is this usable in RPG Maker MZ please ? Are the autotiles in the same format ? (even with a bit of work in PS on my side, I consider it usable but i'm unable to work with autotiles )

Unfortunately, I can't say for sure. I think it should be possible since we have managed to create an autotile in Godot and Tiled.

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Purchased this asset and a few others from the artist for use in the Godot game engine for a hobby project. The art looks amazing. The artists also included a godot bit mask example image to make creating a tilemap in godot super easy. 5 out of 5 star rating from me!

Deleted 1 year ago

Hi. Thank you for your purchase.

In the Tiled directory is example of how one example level looks with (I hope all) possible wall connections. I though that it would be straightforward from the example file how one tile system should be built, but it seems that I was wrong (unfortunately Tiled is unable to handle properly the complex tiling types so there is no auto tile setup for Tiled) . I have somewhere Unity project with auto-tiling setup, I will look at it and create a documentation on how should be properly set up for the auto-tiling.

All other tilesets I created use exact same position for the tile chunks.

 I will update usage description as soon as I can.

Deleted 1 year ago

Yes, it used minimally 3x3 bitmask, but with rules on tiles. Can you drop me that file to my email: info at dithart.com? 

Hi. New update for medbay tilemap is published. I have added new file to the medbay package, that is based on godot 3x3 minimal autotile example. My other tilesets will get also similar update, probably next week. 🙂